The Ant
producers :
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type :   
product Year : 0


Village of the Game2
producers : Fara Resane Barg
Age Series :
type :
product Year : 1386


Alavi Detector
producers :
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type :  third person action   
product Year : 0


Cherik
producers : Takin Bazi Nama
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type :
product Year : 0


Paradise of the Game 1
producers :
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type :
product Year : 2007


Thunder 2
producers :
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type :  Sport 
product Year : 2008


Gando
producers :
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product Year : 0


Melina
producers :
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type :   
product Year : 0


Special Agent
producers :
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type :  first person action 
product Year : 0


Kabus
producers :
Age Series :
type :  first person action 
product Year : 0


Lotfali Khan Zand
producers :
Age Series : +12
type :  third person action 
product Year : 0


The Lost Land
producers : Vizhe pardaz Pars Company
Age Series :
type :    Action 
product Year : 0


Beyond the Horizon
producers :
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product Year : 0


The Train of the games
producers : Puya Pardazesh Negar Shargh
Age Series :
type :
product Year : 2006


Speed in city
producers :
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type :   
product Year : 0

Martyr Foundation invests on producing computer games
Printable Version

Informing head manager of Martyr Foundation announced:

Martyr Foundation invests on producing computer games


[08 Sep 2010 12:42]

Mentioning the lack of powerful game scenarios as one of the problems of this foundation to entrance to the arena of computer games; Informing head manager of Martyr Foundation said: "this foundation needs the support of Computer Game National Foundation in the case of presenting the powerful game scenarios for propagation the culture of devotion and martyrdom via the computer games".

Reported by the informing committee of computer game festival and exhibition of Tehran, Mohammad Ali Faghih said: "Martyr Foundation entered to this arena about 3 years ago, but we have not been successful in this case because of the weak scenarios of Iranians".

He added: "our scenarists often write a scenario by making a tiny change in foreign models. For propagating the culture of devotion and martyrdom among the children and adolescents via the computer games, our scenarios of the domestic games should be derived from our culture frame. It means that the indoor products are not so impressive in the cases of bravery, devotion and martyrdom".

He added: "after a lot of examination for producing computer games this foundation decides to have cooperation with Computer Game National Foundation. Considering the fact that this foundation has correlation with the active members and the producers of computer games, it seems that the aforementioned foundation can prominently help us for producing the computer games".

 Faghih continued: "the subject or the character is not important to the Martyr Foundation and this foundation welcomes every subject that propagates the culture of devotion and martyrdom in the society".

 



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