Rescue of the Port
It
considers some part of history of Iran in World War II and the attack of
enemies to northern cities and telling the necessity of defending of motherland.
This event occurs in 1941, when the allies were attending to occupy Anzali (a port
in Iran) to have a base for infiltrating to Iran.
product Manager:
Mrs. Haghighi
designer:
Morteza Basarat Dar
animator:
Programmer of the engine of the game: Mark Sound: Mehrdad Raeisi, Oormas Revision and correction: Shahin Sayyad Haghighi, Mohsen Yahya
programmer:
Mark
other Persons:
Programmer of the engine of the game: Mark
Game Type:
Action
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