End of Impeccability
producers :
Age Series :
type :
product Year : 0


Driving in Tehran
producers :
Age Series :
type :  Sport 
product Year : 0


Kabus
producers :
Age Series :
type :  first person action 
product Year : 0


Cherik
producers : Takin Bazi Nama
Age Series :
type :
product Year : 0


Immortality
producers :
Age Series : +15
type :  third person action 
product Year : 0


Thunder 2
producers :
Age Series :
type :  Sport 
product Year : 2008


The Ant
producers :
Age Series :
type :   
product Year : 0


Hassani and the magic beans
producers : Kosar Negar Rayane
Age Series :
type :  Sport 
product Year : 2007


Alavi Detector
producers :
Age Series :
type :  third person action   
product Year : 0


Street Racing
producers : Mohandesi Novin Pendar Afzar
Age Series :
type :  Sport 
product Year : 2007


Alvatan battle
producers : Cultural and information institute of Tebyan Noor
Age Series :
type :  first person action 
product Year : 0


Sharp Detector
producers :
Age Series :
type :   
product Year : 0


Village of the Game2
producers : Fara Resane Barg
Age Series :
type :
product Year : 1386


Mir Mahna
producers :
Age Series : +12
type :  first person action 
product Year : 0


Speed in city
producers :
Age Series :
type :   
product Year : 0

Thunder 2


Thunder has 5 linear levels in which the gamer pass the levels. The story of this game derived from the famous story as: 1-Berke (pool in English), the ancient pools of Hormozgan( a province in Iran) had a great role in providing water; 2- Badgir (windward in English), one of the valuable samples of the Laft (a port in Iran); 3- Building boat: this level shows the art and the powerful hands of the people; 4- Portuguese fort, a beautiful fort in the fantastic island of Hormoz in Iran; 5- the Indians' temple, one of the best and oldest historical buildings of Bandar Abbas(a southern province in Iran).The gameplay is that, the characteristics of the places which should be found are shortly given to the gamer at the beginning of the game. He should pass the difficulties in a specific time and go to the special places by the clues of the game he get in the pervious levels. Music is very important in this game in a way that each of the levels is passed with an ancient music. At the end of the game the gamer is completely introduced with the province of Hormozgan and becomes familiar with the fantastic places in this province.



product Manager:

Hamid Rostami

designer:

Mohammad Hamedi

animator:

Mohammad Hamedi

other Persons:

Hasan Amaei, Golamreza Sanatgar

awards:

appreciated in the first national festival of digital Medias

product Year:

2008

Game Type:

 Sport 


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